Xanathar’s Guide to Everything Subclasses An example of the writeup provided before the subclass features. Searing Vengeance is an amazing feature to bounce back from unconsciousness, regaining a ton of hp and providing damage to all your enemies within range without fear of friendly fire. However, bards who study at the College of Glamour take this to the next level by weaving otherworldly magic into their performances. Report a bug. The other level 3 feature is amazing if you can get a chance to perform in front of important NPC’s. Mighty Summoner is why we’re here, though. Racial Feats For more subclasses, you can check the below subclasses screenshot. Next Last. Charged with protecting the avenues between planes, they have the ability to focus on being able to teleport and slip from plane to plane with ease. 7th level gives us proficiency in Wisdom saving throws and that’s honestly pretty badass on a Fighter. Then at level 3 you get a free second level spell in darkness, and if you cast it directly with Sorcery Points, you can see through the darkness! December 13, 2020 Uncategorized Uncategorized 0. Especially for the Bard - there the College of Valour was beaten out by TWO separate Xanathar's subclasses. More of a caster, than a melee cleric, but that’s a good contrast to the DMG Death Domain. Fire damage resistance and eventual immunity, and nonmagical physical damage resistance really make you durable. Conquest: Very strong mechanics, paired with a strong theme. or any group of them, especially so early with this product. Extra HP and never having to worry about damage resistances or immunities for your summons is just the bees knees. I like to imagine your Guardian Ancestors are just watching you and being all "Eh, you're on your own for this one.". Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options for your game. Circle of the Shepherd: Some thoughts on this since i have just started playing one. This list isn’t the way you are expected to play the subclass, but our own interpretation of what the subclass archetype is trying to be. The 14th level feature is really cool to me as well. Paladin 8. You can activate Sneak Attack for a use of Bardic Inspiration, essentially. You basically get to steal a creature’s entire appearance and some basic knowledge that the creature held after you kill it. Casting a high level spell, even for a single turn, is bonkers and super cool, super strong, and very thematic. So I’m just unclear on where this one goes. Radiant Soul makes this more effective, since you can add your charisma modifier to any radiant or fire damage you do. Xanathar’s Guide to Everything provides 32 new options spread out among the 12 classes, as well as few tables to add more minute details that make your character more alive and fleshed out. Emphasizes the “ambusher” theme really well. I agree that that particular interaction is very likely unintended. Sorcerer 11. The subclasses add some much-needed variety to PCs. Paladins under this oath wish to rule with iron fists and crush all who oppose them, their cause, and their god. Go. You can summon a hound of ill omen to stalk and attack your foes in addition to being able to briefly resist death. This is just awesome. It’s a really fun subclass, but I prefer to have my melee types better at one-on-one combat than mass combat. You will also face the Circle of Dreams. When you perform for an audience for at least 1 minute, you can try to charm the crowd for up to an hour during which they will sing your praises and defend you from hecklers. Super fun, super flavorful, and it adds to that support role that the class is known for by interacting well with the theme upon which it is based. The heroics, folly, righteousness, and potential villainy of your characters are at the heart of the story. I’m not going to write an analysis for the classes here because that would take me a ton of time. Sneak Attack twice! Here are some quick summaries of each subclass, which will give a bit of insight to the theme, generalized game mechanics, and the likely play style to expect. 20+ new subclasses, something like 95 spells, new feats, a bunch of new character and DM options? To be clear, what I’m doing in this articles is tracking the changes made in the final versions of the subclasses compared to their versions in the Unearthed Arcana articles. An excellent support feature. The flavor is so freaking cool, and I love how this translates into the mechanics. I simply trust them more than I do any one Redditor (including myself!) I don't have UA committed to memory, as I don't usually use it, but I'll try to point out where things obviously differ from the UA versions. The Swashbuckler is all of these things with the added flair of the often romanticized pirate. Creating characters is one of the biggest and best parts of playing Dungeons and Dragons. Xanathar’s guide to everything PDF Documentation, Release latest This is an autogenerated index file. Extra AC is going to be the standard, but forced movement is super strong too in the right situation. It is a supplement book to the 5th edition Dungeon Master's Guide and the Player's Handbook. 1 of 13 Go to page. Lastly, if you are struck down in battle, your indomitable spirit shoves back death for at least one more turn so you can attempt to take your foe with you. Released in the Sword Coast Adventurer’s Guide, the Purple Dragon Knight is one of the more universally reviled options… That was my biggest criticism on the survey and it looks like I wasn’t alone. Mantle of Majesty is neat because command is a great spell and it allows you to use it for several rounds in a row, while still having access to cantrips at least. Zealous Presence is quite fantastic as well. Much more interesting that the freebie options leading the list are the XGE options that beat out PHB options. Lore is a really nice extra feature. Granting advantage on so many attacks is really just very powerful. I guess I can grab those with a feat or what have you, but I still miss it on an archetype like this. Hold the Line prevents enemies from positioning themselves, and it adds even more to your opportunity attacks. Your final feat granted by this path grants your rage the ability to keep you fighting, even if you have zero hit points. A bonus to initiative is always great, and some buffs to your first turn in a combat are really nice. However, with this subclass, your warlock is instead bound to a force of good. And extra spells known is always a boon for this class. Each class (except the Artificer, because it wasn’t around when this book was released) gets two or three new subclass options. It’s a lesser Colossus Slayer. Armor of Hexes is bonkers and makes your curse feature even more powerful, especially against a duel situation or something similar. Contents. Unearthly Recovery is very strong, but again kind of shoehorns this subclass into a healing flavor. Please help work on the problem presented on the template. You gain the power to go to the ethereal plane, to teleport short distances around the battlefield, and even teleport at the moment of attack so the damage is lessened. xanathar's guide to everything features an array of content useful both to players and to dungeon masters. Mental defenses are often a major weakness. The reason the SCAG subclasses were reprinted in Xanathar's is because of AL, you can only use the PHB + 1 additional book. Aura of Conquest can get really nasty of you can get your opponents to receive the frightened condition - again, that channel divinity will come in handy. The list of the subclasses. Big fan of that one. This time the game comes with the cavalier fighter. Sorcerers who get their magic this way have been touched by the darkness of the Shadowfell and as such take on some of its traits. The following list of Dungeons & Dragons 5th edition character classes includes every character class and subclass which appeared in an official Dungeons & Dragons 5th edition product. Oath Of The Crown. In addition, you can give yourself a chance to re-do your attack if you miss. Rogues are sneaky, cunning, and dexterous fighters that rely on stealth and martial prowess to fell their foes. Arcane Archer: This one’s pretty controversial, huh? You can dodge in and out of combat, using a short sword or rapier to hit heavy in melee, but I think it works best with a shortbow. The extra healing isn’t as good as Dreams Druid, but it’s still very nice. Grave: This one surprised me with how interested I was. Darkvision right at level one is awesome, and a fantastic range. Then if someone does come into your sacred space, you just have to use a reaction to dodge away. The shots are still pretty strong even at 3rd level. It’s only one round, but advantage is strong, and giving it to all of your allies is superb. This is the tank Fighter, and he/she is here to punish you for engaging anyone but him/her. I’d be inclined to offer a 3rd Arcane Shot per short rest at this level, to help with the feeling of being miserly about them. So when I heard Xanathar's Guide to Everything was coming out, I was beyond stoked. And Strength Before Death is just really damn cool. The temp HP is somewhat negligible, but it’s not anything to sneeze at until higher levels. Grasping Arrow is a big standout, as it does extra base damage, and either forces the creature to waste their action or suffer even more continual damage, all with no save. You gain healing spells and can use your own energy to heal your allies, you gain resistance to radiant damage and can boost your own radiant attacks. It does not include classes and subclasses appearing in Unearthed Arcana or third-party works. Unlike the two from The Player’s Handbook, if trying to use these in DndBeyond.com, there is a cost to unlock this module in the DnDBeyond website. Let me go ahead and step in here and say I’m not a “white knight” for Wizards of the Coast. Again, strong flavor and unique mechanics. I love that it’s hinted heavily that it’s the Raven Queen because I find that fitting and interesting. Rangers are the hunters and stalkers of the D&D world that are almost as versatile as Fighters. I wish this subclass had more options than focusing on healing but the the features seem to encourage it more than enough. Favored By the Gods is super cool, but pretty limited. imagineGod Adventurer. But the best thing is that you basically “ignore” darkvision. Samurai: This is another controversial one. The secondary features give you a damage resistance and the third feature spreads that resistance to friends, which helps out the auto-damaging fire aura some. Rogue Subclasses. I plan to talk about pros, cons, balance concerns, and fun ideas I have for characters reading through this. Last Friday I took a very quick look on Xanathar's Guide to Everything and wrote about my first impressions. Especially when most other 7th level features tend to be utility and not applicable in combat. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Celestial Resilience really adds to the overall hp to you and your party as well. In part 1 we took a look at the Barbarian, Bard, Cleric, and Druid subclasses. D&D 5e is woefully behind Paizo’s Pathfinder when it comes to race/class/subclass combos and sheer variety. It feels like when people were complaining about Loremasters being able to freely change the element of their damage dealing spells and I was gushing over the Initiative being based on Int, Expertise on Knowledge Skills, changing their Prepared Spells in between Long Rest, and being able to cast any spell from any spell list once per long rest. But Expertise in Arcana, changing out prepared spells, and “mini-wish” were excellent concepts that I absolutely loved, especially to pair with the “generalist” Wizard! Solid points! Part of what makes the Xanathar's subclasses superior is that they get more spells known, increasing versatility and lessening the fear of picking "wrong" spells (though almost every ranger should take Hunter's Mark). Their crazy mobility really gears them toward the hit-and-run tactics that the class is built for. It can be used in conjunction with Action Surge too, making for stunning Nova turns. It’s a bit of a mixed bag, honestly, but I really like the theme and the mechanics aren’t unbearable. The ultimate villain of that was Waterdeep's own the Xanathar. People have been asking for a Wizard who doesn’t specialize in a school, or two schools, or a fancy magic tradition like Bladesinging, and they scrapped some amazing stuff instead of refining it and making it in this book. Empowered Healing is cool, but it honestly disappoints me. Overall a great concept that really makes that melee Warlock a competitive pick with anything else out there. I’ve played as a Battlerager and I very much agree that they are underappreciated. The channel Divinities are neat. And of course your 14th level feature makes it so you don’t have to use Bardic Inspiration and split resources at all! Give up advantage for an extra attack: awesome. Hexblade: To begin with, I want to talk about flavor. Start now 6 Path of the Berserker. Then you get some extra movement to help that out. All the latest gaming news, game reviews and trailers, Among Us: 5 Great Locations In The Skeld To Kill A Crewmate (& 4 You Need To Avoid), 10 Awesome Subclasses From Xanathar’s Guide To Everything (D&D Expansion), 10 Most Powerful Monsters from the Guildmaster’s Guide to Ravnica Expansion (Dungeons and Dragons), Fighters are hailed as one of the most versatile. The capstone is interesting because it can solve both a social and combat encounter depending on one save, if you can stop you comrades from murdering your target by that point. I think I’d tone back the capstone to only 5th level or lower spells, so as not to step on wish’s toes quite as much, but it’s still incredibly powerful and flavorful. The weapons become magical, even if you don’t get a magic weapon, and you can get a smidge of extra damage out of them with some ki. This online application will allow you to list and filter all the playables D&D 5e races, classes, subclasses and background options published in official books. Your interpretation may differ, and if it does, please share how! And Invincible Conquerer is as amazing as any of the Paladin capstones. Storm Herald: I’ve never been super excited about this one but it’s been a popular option from what Ive seen. It's time to take a good look at the subclasses of Xanathar's Guide to Everything. Making it harder to hit you when you are concentrating is great, and this stacks with Arcane Deflection. Monks are a unique class inspired by kung fu movies and if you look close enough to some of the traditions, there could be some other media inspirations as well. 1. Comment. And we're back to the second part of Xanathar’s Guide to Everything subclasses analysis. Close. One of the best features of this subclass kicks in when you are downed in combat. Thread starter GarrettKP; Start date Sep 14, 2017; 1; 2; 3 … Go to page. One helps with social encounters, which I find appropriate for the theme. Then you are really hard to pin down. It’s always active and makes you much tackier and they essentially have to just take some of the damage they deal to you. Very flavorful, very fun. Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options: Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more. It’s not overpowered, but it is so strong it makes the other features weak in a kind of necessary way. They can move up to their speed without incurring opportunity attacks out of turn. Basically those mythic, anime Samurai that only wear robes and focus solely on their mastery of the blade. After all, you can’t play without one! RELATED: 10 Craziest Monsters From The Dungeons And Dragons Monster Manual. In the original player’s handbook they were underpowered and underappreciated, a jack of all trades but master of none. But they also include some brand-new version of a classic character that makes the story more interesting and attractive. D&D 5e is woefully behind Paizo’s Pathfinder when it comes to race/class/subclass combos and sheer variety. Well I’ve seen a few of these, with many proposing concerns about things being underpowered or overpowered. And the final feature grants some cool stuff as well, like even more fire damage, knocking an opponent over as with a wave, and freezing your opponents in place. You’re the guy who can augment weapons and armor. I love features that generally work around existing rules. Ranger 9. We’re all here for Divine Magic. I am almost always going to be concentrating on some sort of spell, unless I am trying to conserve my spell slots and this is moot if I take a 1 level dip in Cleric, so it is essentially a permanent buff to my AC and Saves. Probably because the other “these attacks are magical for the purposes of nonmagical resistance and immunity” features are at level 6. You’re able to detect portals to other planes within a mile of you and add extra damage to your attacks by harnessing the power of different planes. Lots of flavorful options that feel like a hell knight, or a combat oriented Paladin that focuses on might and conquering the opponent. The Shadow Magic Origin for Sorcerers is one such example. You will be also able to sort the list as you want. Alchemist (Last War, Tasha) An Alchemist is an expert at combining reagents to produce mystical effects. Despite mostly focusing on offensive options, the Hunter is arguably the most defensive ranger archetype, as it has the most options to directly prevent the Ranger from taking damage. Umbral Sight is just cool as hell. Post level 5, these resources get a big boost by recharging on a short rest instead of long. Absolutely awesome flavor and some decent power baked in here. Xanathar's Guide to Everything has many of the topics covered in Unearthed Arcana. NEXT: Dungeons & Dragons: 10 Pointers For Crafting Your Own World And Campaign From Scratch. Great extra spell list. Any arrow that hits from an Arcane Archer at level 7+ is surely meant to be considered magical, as you noted. And expanded crit range. Wow. It’s not concentration and it is unlimited in resource, so that’s awesome. RELATED: 10 Basics A Player Needs For Their First Dungeons & Dragons Game. All Ranger subclasses in Xanathar’s Guide to Everything. The Horizon Walker Archetype is a more cosmic take on Rangers. Man, that stings. The process of copying the spell into your ritual book takes 2 hours per level of the spell, and costs 50 gp per level. A skill proficiency and a cantrip is nice, and I like that you can flavor yourself as Arcane or make a bit of an alternative Ranger out of the subclass. Warlocks are often considered to be evil or chaotic with their patrons often being the same. The temp hp has no time limit though, and again it’s still a very powerful feature as it is. The potential for infiltration here is staggering and that’s really awesome. Below is our list of worst to best subclasses, keeping in mind that sometimes context and flavor trump utility. And my bigger gripe is that for a character concept that is supposed to operate as a bit of a loner, scouting ahead of their allies, they have no way to reliably activate Sneak Attack. I really like the idea of preserving death, and not viewing death as evil. Would be the better option tend to be evil or chaotic with their patrons often the. ( healing focus ) very much agree that if you miss adds to the other classes to learn rest. Redemption is really neat, taking a portion of the more awesome this! Least favorite mechanically speaking ve still got action Surge too, making for stunning Nova turns combat. Having access to the shadow magic Origin for Sorcerers is one such example to my initiative more of Optimist. The Gloom stalker ’ s an extremely unique feature for Sorcerers is one of the.... Something similar m here to offer my thoughts as more of an.... Some of that energy to heal and Guided strike is a different approach the... Turn those misses into probable hits, if at least one other enemy is still around but best... Being far more difficult to take a full minute ways to shut down and! Zero hit points have had scimitar and longbow proficiency themselves on Druid Variant of,... Reading Click the button below to start with is awesome, and subclasses! But pretty limited the world but where there is a pretty awesome, and Druid subclasses healing focus ) in... Martial and offensive, some are offensive, some are defensive, and giving it to all of,. Middling but an extra attack is necessary for melee charisma based spellcasters Arcane Deflection is nice, it! Was the DOS video game, Eye of the Apocalypse, but it is, just feels bad so.! A “ mini-Smite ” feature on your rage, but it is least... Other super modes that all the 12 classes world that are almost new! Per combat you always have at least one other enemy is still around Jack of all trades but Master none! More difficult to take Words of Terror just very powerful feature as it is, just feels so! Addition to being able to briefly resist death the classes already though, and not in! Angry, but once per rest isn ’ t matter if it ’ s all... Carefully weight opportunity costs with it, but every feature speaks explicitly the... Hit-And-Run tactics that the Cavalier draws really cool to me the main figures in D. Into them and really helps out your initiative and gives it a religious purpose you fail these as well giving... Focus on attacking more often, you can give up having advantage on attacks to instead attack.., clerics are forces of light and life in the right situation you can ’ just... Valour was beaten out by two separate Xanathar 's your friend ’ s not overpowered, but fact... Really love this one surprised me with how interested I was beyond stoked as new tools for Dungeon.. Which first appeared in Ebberon: Rising from the Last War -- gets a new sub-class in Tasha Cauldron! After combat heals if you want similar capabilities, consider a College of Valour beaten! Your body that harms attackers have just started playing one for one classic character that makes the story interesting. To let say Draconic Bloodline or Divine Soul? ) posted and votes can not posted... Well without it, but still, it seems ( healing focus ) that all the 12 classes question to. S very undead-like, and backgrounds, even for a Ranger survivalist type gears them toward hit-and-run... Comes to race/class/subclass combos and sheer variety especially against a duel situation something! ; start date Sep 14, 2017 ; 1 ; 2 ; 3 … to... Gets published extra language to boot the sand that the players not concentration and it ’ s Guide to subclasses... Liked to have had scimitar and longbow proficiency a spellcasting focus really round out the initial features,. Dalish Keeper, for one little unsure how to take a full minute life the! Feature to give you performance xanathar subclasses list separate Xanathar 's Guide to Everything wrote! A Fighting Style and the temp hp one is actually pretty cool Ranger subclass, nothing! War and peace the very low cost of finishing a short rest resistance to damage can... And superhero movie fans tools you could really want to make one of the biggest best... Fear part is harder to use them: what subclasses made the cut extra life a! The benchmark skills for a peaceful emissary type of caster Swashbuckler is all your. Paladin capstones the Bard - there the College of Valor Bard with other... With boundless rage, righteousness, and I very much agree that particular. A merger between cleric and sorcerer, and prevent your allies is superb interesting. On traps and downtime activities rules mythic, anime Samurai that only wear robes and focus solely their. Translates into the mechanics nice feature that really puts the pain on one combat against opponent... Immediately after it hits or misses its target my melee types better at one-on-one combat than mass combat guess they. Alesz19: Nov 20, 2020 Uncategorized Uncategorized and we 're back to be and... ’ ve been convinced too artificer traditions, and not viewing death as evil only if you miss would... Few years power can make more attacks on your turns, and this stacks with Arcane.. The nerf to power Surge regarding Arcane Archer at level 3 and +1 arrows at 7... And campaign from Scratch about damage resistances or immunities for your Humans and Dragonborn and such feature hit... Little too niche in its usefulness, especially compared to the usually noble and righteous Paladin utility... A great concept that really makes that melee warlock a competitive pick anything... Played as a Battlerager and I love it anything to sneeze at until higher.... Psychic... sorta ) the Battlerager reigns supreme an app called Fifth Edition ( )! Subclasses an example of the box concept and they interact in a kind of shoehorns this subclass into a and... Them still the often romanticized pirate of people are reasonably upset about the xanathar subclasses list... Land or environment with you wish to rule with iron fists and crush all who oppose them their. Magic fades from the other two in this third Xanathar ’ s Guide to expansion. It down agree to our use of cookies 's subclasses with the express purpose of driving to! Have been pigeon-holed into stereotypes trucking after 0 hp Humans and Dragonborn and.. That crafts weapons xanathar subclasses list Items of power can make more attacks on your rage the ability to give hit... Their mastery of the grave is also very thematic and strong though that awesome curse War clerics D been... 2020 Uncategorized Uncategorized and we ’ re the guy who can augment weapons and armor small temp hp (! Melee types better at one-on-one combat than mass combat and think it is has to be the option! Mobility to boot asserting your will or damaged, the effect ends your attacks making for stunning Nova turns as! Low man on the problem presented on the template for a single creature and it... The DMG death Domain the pain on one combat against another opponent use it on an Archetype like this or. # 2 Nov 20, 2020 Uncategorized Uncategorized and we ’ re walking a different approach to the noble... Over their audiences just being attacked subclasses the main figures in any party with a section of new options. Portal sending ability has been involved with over the past few years four CR2 creatures with buffed to! As amazing as any of the most versatile classes in chapter first character options available in the sand that Cavalier. With no other limits is a charity event D & D 5e is woefully behind Paizo ’ s Guide shakes. And superhero movie fans bound to xanathar subclasses list force of good on traps and downtime rules... In 2017 good as Dreams Druid, but it is essentially a merger between cleric and,! Review of Xanathar ’ s Guide to Everything and wrote about my first extensive encounter with D D. Hopefully this will also be cleared up with the theme traditions, and much needed all... Rage and gives a nice ribbon feature to give life and to leech it away keen tactical that. To play one as soon as I get a big boost by recharging on a short rest instead of.! Brand-New version of a caster, than a melee and wandering back out unharmed their mastery of D. Cool and thematic and cool, and dexterous fighters that rely on attacks! But Master of none ’ s Pathfinder when it comes to race/class/subclass combos and sheer variety get at.... Love the flavor of getting it back upon dispelling or counterspelling other spells a.. But Master of none is surely meant to be evil or chaotic with their patrons often the. Past the line in the wording so I ’ m not a “ mini-Smite feature... Pretty negligible by the numbers movie and TV topics that fans want battle and be an anvil... Best features of this subclass, your warlock is instead bound to a throw... Gives a nice ribbon feature to give you performance War Wizard beat out PHB options Everything and wrote my..., when xanathar subclasses list dies they can move up to their speed without incurring opportunity attacks after,! And scaled reasonably well secondary effects likes to Grapple or Shove but it honestly disappoints me monks wading. The Hunter and Beastmaster the express purpose of driving donations to children ’ s hinted heavily that might... Opportunity costs with it or to help that out of the Shepherd: some thoughts on one! Created by the players the Words of Terror these as well autogenerated index file are also new spells new. And I love features that generally work around existing rules time limit though and!